Contact Info
Software Engineer
📚 Full-stack, Web and Mobile Apps
👁️ Computer Vision
🤖 Machine Learning
Statement of purpose
My passion lies in the interfaces between different layers of technology and the people who create and use them; I love finding ways to build bridges in code between systems that don’t already have paved roadways in the form solid tested APIs.
Work History
Scandy
CTO + Chief Architect + Co-founder
https://scandy.co
August 2014 - May 2022
New Orleans, LA, USA
- Mobile Apps, Desktop Apps, Cloud services
- Architected and engineered the full-stack of 3D scanning applications with GPU accelerated kernels using a shared C++ codebase that cross-compiled with CMake for macOS, Linux, iOS, and Android platforms.
- Designed and developed user interface (UI) and user experience (UX) for many 3D scanning and computer vision mobile apps using custom algorithms and OpenCV running via React Native on iOS and Android and for the web WebSockets via Node.js and React.
- Implemented Web Assembly workers that decoded meshes and image frames to display in WebGL via Three.js at 30 fps (includes memory management in JavaScript).
- Deployed a variety of AWS EC2 cloud computing instances with autoscaling queues and work groups to run complete 3D reconstruction in the cloud
- Lambda functions and Firebase (Google Cloud) functions in both Python and JavaScript to perform efficient on-demand optimization of mesh data, user tracking, and a variety of other microservices.
Node.js |
Node Gyp |
Python |
JavaScript |
React |
socket-io |
WebGL |
Three.js |
Web Workers |
WebAssembly |
Python |
NumPy |
SciPy |
PyTorch |
TensorFlow |
AWS Lambda |
AWS EC2 |
AWS Cloud Front |
AWS S3 |
AWS Auto Scaling |
Google Cloud Functions |
Firebase |
Redis |
MongoDB |
Webpack |
Public code
https://github.com/scandy-co/scvv
https://github.com/Scandy-co/etouffee
https://github.com/Scandy-co/RouxReactNativeHelloWorld
Demos
Volumetric video demo
Scandy Demo: Volumetric Video Created With an iPhone X
controller hello world
React Native ARkit with 6Dai
Lightwave
iOS + Full-stack Engineer
January 2013 - October 2013
New Orleans, LA, USA
- Developed proprietary wearable technology from idea to MVP to alpha units.
- Oversaw hardware and physical design of wearable technology.
- Implemented website, database, and iOS/macOS apps to receive and store data via bluetooth.
- Designed and developed user experience (UX) for both software and wearable and user interface (UI) for all software.